Face Editor

From Protocase Designer Documentation
Revision as of 20:35, 11 September 2012 by Tchen (talk | contribs)

Jump to: navigation, search

Face Editor Overview

The Face Editor allows you to customize the faces of your enclosure using standard editing tools for creating cutouts, silkscreens, exclusions zones, and construction lines.

A. Standard Toolbar
Contains common commands such as Cut Copy, Paste, Undo, Redo, as well as zoom and grid related commands.
B. Drawing Toolbar
Contains tools to draw shapes, add text, and add images to the face.
C. Viewport
Working area that shows a 2D view of your enclosure face.
D. Status bar
Displays the currently selected view, X- and Y coordinates of the pointer, side of face showing (outside or inside), and the name of the face.
E. Help pane
Displays contextual help that changes based on the selected drawing tool.
F. Properties pane
Displays properties that can be changed for the selected object.

Viewing the face

Pan model

To Pan the face, do one of the following.

Method 1

  • In the viewport, click the wheel button and drag to pan the model to the desired location.

Method 2

  1. On the Standard Toolbar, click Pan.
  2. In the viewport, left-click and drag to pan the model to the desired location.

Method 3

  1. Press and hold the Alt key.
  2. In the viewport, right-click and drag to pan the model to the desired location.

Zoom model

To Zoom in or out, do one of the following:

Method 1

  • Rotate the wheel button forward or backward.

Method 2

  1. On the Standard Toolbar (or on the View menu), click Zoom In or Zoom Out.
  2. Click within the viewport to incrementally zoom the model in or out.

Method 3

  1. On the Standard Toolbar, click Zoom In.
  2. Drag a diagonal selection within the viewport to zoom in to a desired area of the model.

Note: The model moves toward the mouse pointer when zooming out and away from the mouse pointer when zooming in.

Reset view

The Reset View command displays the face in the centre of the viewport at its original zoom level.

Do one of the following:

Method 1

  • On the Standard Toolbar, click Reset View.

Method 2

  • On the View menu, click Reset Zoom to display the model in its original orientation.

Coordinate System

The origin in the Face Editor is located at the absolute coordinate system of the model. The x- and y-coordinates for each face are referenced from the absolute origin and always increase moving away from the origin. The figure below shows examples of the coordinate system for several faces on a U-Shape enclosure.

Face Editor Coordinate System

Drawing shapes

Select the drawing mode

Selecting a drawing mode changes the type of objects created using the drawing tools as follows:

Cutouts

Cutout drawing mode allows you to draw shapes on your enclosure for accommodating connectors, switches, ports, etc. You can also draw custom shapes to create cutout logos and images.

Silkscreen

Silkscreen drawing mode allows you to draw shapes, images, and text on your enclosure for labelling or adding logos and product identifier graphics.

Exclusion

Exclusion drawing mode allows you to add shapes to your enclosure to mark areas where other objects cannot be added.

Construction

Construction drawing mode allows you to draw shapes on your enclosure for use as reference when creating cutouts, silkscreen or exclusion zones, as well as when placing hardware. Template:Procedure

Draw circles

Available in Cutout Tool-circle.png, Silkscreen Tool-circle-silkscreen.png, Exclusion Tool-circle-exclusion.png and Construction Tool-circle-construction.png drawing modes. Template:Procedure

Draw ellipses

Available in Cutout Tool-ellipse.png, Silkscreen Tool-ellipse-silkscreen.png, Exclusion Tool-ellipse-exclusion.png and Construction Tool-ellipse-construction.png drawing modes. Template:Procedure

Draw rectangles

Available in Cutout Tool-rectangle.png, Silkscreen Tool-rectangle-silkscreen.png, Exclusion Tool-rectangle-exclusion.png and Construction Tool-rectangle-construction.png drawing modes. Template:Procedure

Draw squares

Available in Cutout Tool-rectangle.png, Silkscreen Tool-rectangle-silkscreen.png, Exclusion Tool-rectangle-exclusion.png and Construction Tool-rectangle-construction.png drawing modes.

Method 1

Template:Procedure

Method 2

Template:Procedure

Draw custom paths

Available in Cutout Tool-path.png, Silkscreen Tool-path-silkscreen.png, Exclusion Tool-path-exclusion.png and Construction Tool-path-construction.png drawing modes. Template:Procedure

To create an arc using the Path tool. Template:Procedure

Draw lines

Available in Cutout Tool-line.png, Silkscreen Tool-line-silkscreen.png, Exclusion Tool-line-exclusion.png and Construction Tool-line-construction.png drawing modes. Template:Procedure

Add text

Available in Silkscreen Tool-text.png drawing mode only.

Note: Selecting the Image Tool will switch the drawing mode to Silkscreen, regardless of the current drawing mode.

Template:Procedure

Add images

Available in Silkscreen Tool-image.png drawing mode only.

Note: Selecting the Image Tool will switch the drawing mode to Silkscreen, regardless of the current drawing mode.

Template:Procedure

Note: Colors are automatically adjusted to match stock Protocase silkscreen colors.


Measure distances

Use the Measure tool to determine the distance between two points on objects or anywhere on the face. {{Procedure|

  1. On the Drawing toolbar, select the Measure tool. Tool-measure.png
  2. On the Properties panel, do one of the following:
    • Click Snap to force measurements from key points on objects (e.g. corners and centres)
    • Click Free to allow measurements from any point
  3. Click to place the start point.
  4. Click to place the end point. The x, y, and total distances are displayed on the Properties panel.
  5. Continue measuring distances and select the Edit tool Tool-edit.png when you are done.

File:Window-faceeditor-ushape-measure.png
Measuring distance between objects

Using the Grid

The grid is useful to help accurately place and align objects.

Turn on/off the Grid

Template:Procedure

Note: Snap to Grid option is automatically enabled when the grid is turned on.


Grid on with 2 in width and height

Turn on/off Snap to Grid

Template:Procedure

Change Grid Size and Offset

Template:Procedure

Note: If you change the Grid Size and do not check Save as Default Grid Size, the grid will revert back to the default size after closing the Face Editor Window, even if you re-open the same face.


Grid with 2 in width and height, 1 in Offset Width and Offset Height

Changing object properties

Properties Pane for circle silkscreen
Properties Pane for text silkscreen

Fill

Applies to silkscreen and construction objects including circles, ellipses, rectangles, and paths.

  • Select the check box to fill in the object. The line thickness option is not available when the check box is selected.

Line Thickness

Applies to silkscreen and construction objects including circles, ellipses, rectangles, paths, and lines. Also applies to lines of all object types.

  • Select a value from the list below the Filled check box.

Color

Applies to silkscreen objects including circles, ellipses, rectangles, paths, lines, and text.

Type

Applies to all objects.

  • Change the object type by selecting a different type from the list.
  • Object types include:
Cutout
Silkscreen
Exclusion
Construction

Origin

Applies to all objects.

  • Change the location of the X and Y origins with respect to the absolute coordinate system.
  • Enter a number and press the Tab key to accept.
  • The origin of an object is indicated by a red square.
  • [image]
  • The origin for each object is determined as follows:
Circles—centre
Ellipses—centre
Rectangles—corner closes to the absolute origin
Text—bottom left corner
Paths—start point
Lines—start point
Images—bottom left corner

Size

Applies to all objects (options displayed depend on object selected).

  • All values use the default Display Units, unless otherwise specified. See Preferences [add link] to change the default Display Units.

Circles

  • Radius, Diameter—Changing one of these properties will automatically update the other. Diameter is twice the radius.

Ellipses

  • RadiusX—Radius along X-axis (defines horizontal length).
  • RadiusY—Radius along Y-axis (defines vertical length).

Rectangles

  • Width, Height—Width and Height of the object.
  • Rotation—Angle with respect to origin in degrees. Positive value rotates object clockwise and negative value rotates object counter-clockwise

Text

  • Rotation—Angle with respect to origin in degrees. Positive value rotates object clockwise and negative value rotates object counter-clockwise
  • Font—Change the font to Arial, Courier, Garamond, Avant Garde, Times New Roman, Palatino, or Bookman.
  • Font Size—Change the font size within the available range of 7–99.
  • Font Style—Change the font style to Regular, Bold, Bold Italic, or Italic.
  • Text—Change the text to appear on the face. Press the Tab key to accept.

Path

  • Rotation—Angle with respect to origin in degrees. Positive value rotates object clockwise and negative value rotates object counter-clockwise

Lines

  • Length—Distance from origin to end point.

Images

  • Width, Height—Width and height of the object.
  • Rotation—Angle with respect to origin in degrees. Positive value rotates object clockwise and negative value rotates object counter-clockwise

Adding built-in cutouts

Protocase Designer® also offers a variety of built-in cutouts that you can add to your enclosure.

To quickly place an existing item from the cutout library: Template:Procedure


Note: You can also open the Cutout Library window to perform more tasks such as creating or editing cutouts. On the Cutout Library and Fasteners menu, click Cutout Library. See Cutout Library for further information.


Adding custom cutouts

You can add custom cutouts from the Cutout Library using the same method as adding built-in cutouts. See #Adding_built-in_cutouts

  • The Cutout Library and Fasteners menu contains all the items in the Cutout Library.
  • See Cutout Library for details on creating custom cutouts in the Cutout Library window.

Adding hardware

You can easily add hardware on your enclosure to accommodate various components, such as self-clinching fasteners to mount a PCB or handles. Protocase uses common PEM® brand self-clinching fasteners.

Add self-clinching fasteners

Template:Procedure

Add mounting hardware

Template:Procedure

Manipulating objects

Select object(s)

Template:Procedure

Move object(s)

To move a single object:Template:Procedure

To move several objects:Template:Procedure

Align and distribute objects

You can arrange objects on a face using the Alignment and Distribute commands. Template:Procedure
Alignment
Button-align-originvert.png Align Origins of Objects Vertically
Button-align-top.png Align Tops of Objects
Button-align-centervert.png Align Centers of Objects Vertically
Button-align-bottom.png Align Bottoms of Objects

Button-align-originhoriz.png Align Origins of Objects Horizontally
Button-align-left.png Align Left Sides of Objects
Button-align-centerhoriz.png Align Centers of Objects Horizontally
Button-align-right.png Align Right Sides of Objects

Notes:

  • Objects align to first object selected
  • When using the selection marquee, objects align to the last object created.


Objects with bottoms aligned and centers distributed evenly

Distribute
Button-distribute-originvert.png Distribute Origins Vertically
Button-distribute-spacevert.png Distribute Space Vertically
Button-distribute-top.png Distribute Distance Between Tops
Button-distribute-centervert.png Distribute Centers Vertically
Button-distribute-bottom.png Distribute Bottoms of Objects

Button-distribute-originhoriz.png Distribute Origins Horizontally
Button-distribute-spacehoriz.png Distribute Space Horizontally
Button-distribute-left.png Distribute Left Sides of Objects
Button-distribute-centerhoriz.png Distribute Centers Horizontally
Button-distribute-right.png Distribute Right Side of Objects

Cut, Copy, and Paste objects

Use the Cut, Copy, and Paste commands to easily create multiple copies of objects. Template:Procedure

Undo and Redo actions

Template:Procedure

Note: You can Undo or Redo multiple times by repeatably selecting Undo or Redo.


Exporting a Face and Silkscreen Templates

Export Face

You can export an image file (png format) of a face for use in presentations or to review the design. Template:Procedure

Export/Import Silkscreen Template

You can export an image file (png format) of a face to create a silkscreen template for editing in a 3rd party image program and importing back onto a face as a silkscreen image. Template:Procedure

Face Editor Preferences

You can change several parameters for controlling the Face Editor functionality. Template:Procedure